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(The programmer is standing in the doorway of the artist's bedroom, looking at the artist and philosopher who are still asleep in bed. She clears her throat softly, trying to wake them up.)
PROGRAMMER: (sarcastically) Good morning, lovebirds. Time to wake up.
(The artist and philosopher stir, slowly waking up. The artist sits up, rubbing her eyes and looking embarrassed.)
ARTIST: (groggily) Morning already?
PROGRAMMER: (rolling her eyes) Yeah, it's morning. And no, I didn't forget to make coffee.
(The artist climbs out of bed and stretches, while the philosopher sits up and rubs his eyes, looking equally embarrassed.)
PHILOSOPHER: (yawning) Morning.
PROGRAMMER: (grinning) So, how was the sleepover? Did you have a good time?
ARTIST: (blushing) Uh, yeah. It was fine.
PROGRAMMER: (winking) Fine? That's all you've got to say? I was hoping for some juicy details.
ARTIST: (flustered) There's nothing to tell! We just fell asleep, that's all.
PROGRAMMER: (laughing) Sure, sure. (She turns and starts to leave the room) Well, I'm going to go get some coffee. You two can join me when you're ready.
(The artist and philosopher get dressed and join the programmer in the kitchen, where they sit down to enjoy their coffee.
Artwork made in collaboration by:
Lucy Davis, Justice Walz, DALL-E 2
(The artist and philosopher are sitting at the kitchen table, sipping their coffee and trying to act normal despite the events of the previous night. The programmer is leaning against the counter, watching them with amusement.)
PHILOSOPHER: (awkwardly) Can I talk to you for a minute? (He nods towards the hallway) In private.
ARTIST: (nervously) Uh, okay. (She stands up and follows him into the hallway)
(The artist and philosopher stand awkwardly in the hallway, not quite sure how to start the conversation.)
ARTIST: (hesitantly) So, what did you want to talk about?
PHILOSOPHER: (earnestly) I just wanted to say that, well, last night was really special to me. And I know things are kind of weird right now, but I just wanted to let you know that I care about you. A lot.
ARTIST: (taken aback) Oh. (She looks down, fidgeting with her hands) I'm not sure what to say.
PHILOSOPHER: (nervously) It's okay. You don't have to say anything. I just wanted you to know.
(The artist and philosopher are interrupted by a loud crashing noise. They both jump, startled by the sudden noise.)
ARTIST: (terrified) What was that?
PHILOSOPHER: (panicked) I don't know! We have to get out of here!
(The artist and philosopher run back to the kitchen, where the programmer is standing with a shocked expression on her face.)
PROGRAMMER: (breathless) Did you hear that?
ARTIST: (frantically) Yes! What was it?
PROGRAMMER: (terrified) I don't know, but it sounded like it was coming from outside.
(The three of them huddle together, unsure of what to do. The scene ends with them standing in the kitchen, waiting anxiously to see what will happen next.)
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